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Canvas

Description

A Canvas inherits from Image where the user can draw anything. Rectangles, texts, images, lines, arcs can be drawn here using lvgl’s drawing engine. All this must be implemented in your custom code.

More info

Properties

General

Name

String

Widget name. We reference the Widget within the project by its name, for example in the LVGL action. For each Widget, we must choose a unique name within the entire project. This field is optional and does not need to be set if we do not need to reference the Widget.

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